Showing posts with label General Oadius. Show all posts
Showing posts with label General Oadius. Show all posts

Sunday, May 20, 2012

Terminatus Accomplished - Throne List Victorious - General Oadius Best Overall



It's true.... from a prestigious field of 56, including: Darth Vader himself(Casey McNamara[grats new pappa!]), Ben Vaughn(Da Vinci..the renaissance reincarnated), Darth Maul(Ryan Thalen), Mad John(THE ork of California), Santa and lots more worthy generals, General Oadius(me) came out with a 1st place OVERALL.  I've never managed to place 1st at the Contest of Champions and it's a very sweet victory, I must admit.  It pleases my vanity to think that you all might want to know what list I played so here goes...

Throne List - General Oadius' Grey Knights @ 1750 points, CoC comp format

Inquisitor Karamov

Inquisitor Coteaz

5 x Paladins
1 MC Halberd
1 MC psycannon
1 psycannon
1 MC daemon Hammer
1 warding Stave

10 x Grey Knight
3 x Halberd
3 x Sword
2 x psycannon
1 x hammer
1 x justicar
rhino

10 x Grey Knight
3 x Halberd
3 x Sword
2 x psycannon
1 x hammer
1 x justicar
rhino

11 x Henchmen
2 x Assassin
2 x Crusader
6 x Henchmen
1 x Melta
Chimera

6 x Henchmen
1 x Assassin
1 x Crusader
3 x Henchmen
1 x Flamer
Razorback w/psybolt ammo

Dreadnought
2 x TL Autocannon
Psybolt ammo

Dreadnought
2 x TL Autocannon
Psybolt ammo

So that's that....  Basically Karamov held the middle with the Pallys(foot slogging).  Karamov chooses to pass or fail and is T5 with 4 wounds.  He is relentless with a MC Multi-Melta and a MC Power Sword at S5.   He allows rerolls for all friendly units within 12" on all morale and pinning tests.  That allows for the rhino's to flank him and stay near middle longer.  His no scatter orbital bombardment is key though...he threatens far away targets, all while holding fast to the middle. 

The Grey knights like to stand still inside the rhinos and fire hvy profile psycannons...also moving 12" and jumping out to torrent something with stormbolters and assault profile psycannons is very effective and usually not expected.  These are the meat of the army and fulfill several different roles.  They will usually take a charge as bait for those that would venture too close to the paladins. 

Coteaz jumps into the Chimera with the mean henchmen unit to run into any fast attack and flankers.  He also provides a powerful counter attack tool. 

The Razorback is usually reserved and wants to run in around turn 4 or 5 to grab a defensive objective or is placed at the start of the turn to contest an enemy objective in the backfield.  The flamer and assassin can do some damage.

The Dreads blow up tanks and make Obliterators take double toughness saves...  they can also tar pit no grenade units who would dare to get too close to my objectives..they are usually quite close by. 

There in lies the insight into my list that I will allow knowledge of....




Game 1 vs Nids
great game super close...my opponent papered the board like a champ.  A little luck and persistent attack on his objective contested his and a persistent defense(and some luck) protected mine.  1 objective to 0  General Oadius scores 17

Game 2 vs Eldar
Wraithguard, Warlock and a Farseer held the middle for nearly 4 turns until paladins finished them off.  Dreads took out all the Vypers, War Walkers and Wave Serpents.  Nearly tabled him.. General Oadius scores 20

Game 3 vs Space Wolves
Classic Rhino list with a Rune priest and long fangs.  Paladins held middle with great shooting and a turn 5 tank shock almost turned game into a tie.  A lot of fun to play this general(Mr. Andrew B.).  Game went to 6 and I got lucky and cleaned up the mess in the middle.  General Andrew holds 1 objective and I held 2.  General Oadius scores 17

Totals -
Battle - 54
Comp - 30
Sports - 28
Paint - 20
Favorite Opponent - 1
Favorite Army - 4
= 137



Thanks to General Shotdownmind for painting such a pretty army for me.
Thanks to Great Escape Games for holding an amazing tournament(6 TIMES A YEAR!)

Well folks, every dog has it's day, especially dogs of war.  HOOOOWWWLLL!
Death to the enemies of the Wolfbrothers! 
TILL NEXT TIME......PLAY WELL, ROLL BETTER!!!

Wednesday, December 21, 2011

Victory!! Team Wolfbrothers 3-0 for BEST OVERALL / TWIN LINKED CHAMPIONS!


 That's right...ShotDownMind and General Oadius did it again. The gods of war have rewarded our persistence and dedication to the pursuit of victory with yet another fruit from the tree of battle. Hard fought victories make the spoils that much sweeter and this was no seal clubbing. In fact we were forced to face off against MadJohn and Santa our respected peers and forum mates for 1st place. The dice and fate would play as big a part as any superior list or strategem we may have used against the OrkyKnights but victory came none the less.


Our lists:
reclusiarch with death company in a rhino
2 razorback assault marine squads
las/auto cannon predator
Baal Predator with twin linked assault cannon and heavy bolter sponsons

2 haemonculous each with a webway portal
2 x 15 wyches with the fixins
8 wracks in a raider with Nightshield, flickerfield and grisly trophies
a razorwing fighter



GAME 1
Team Wolfbrothers vs Interstallar Blitzkrieg(Grey knights and Blood Angels)



enemy list(approximately):
Mephiston
Furioso Libby Dread with Drop Pod
Death Company Blood Talon Dreadnought with Drop Pod
Death company in a drop pod
something else.. can't remember [a fast vindicator]

Coteaz
8 Death Cult Assassins in a Chimera
Jokaero and Servitors in a Chimera
Grey Knight Interceptors(full squad)
A DreadKnight



Summary:
We went first and deployed the Wrack and Haemons in raider with a Predator, the rest were coming in from reserve and the Baal was outflanking. They deployed Mephiston and Coteaz. Interstellar Blitzkrieg didnt' want to seize so Shotdownmind deployed a Webway portal near middle left.

Drop pods with the 2 dreadnoughts came down around the raider with the DC dread coming in near our short table edge. We had DC rhino and razorback come in from reserves and I think one of the wyches. Ended up that the Wyches killed the DC dreadnought in CC with haywire grenades and I ended up assaulting the DC with DC and killing them while my tanks shot at Mephiston and the Libby dread. The other webway was put down farther forward on the other side and that pretty much sealed up their doom.

We had 2 objectives within walking distance of our short table edge and theirs were much farther in. They had expended a majority of their mobility with the drop pods that were, except Mephiston's presence, unsupported. Mephiston and Libby did kill my DC but left themselves open to the hail of fire that exacted revenge nicely.

By the end of the game the wracks had made it all the way across the board to kill Coteaz and the Wyches contested the enemy objective, captured the middle(with both squads) while the assault marines sat on our objectives for a tally of 5-0(center objective was worth 3). Wolfbrothers score 20/20 points for round 1.


GAME 2 Wolfbrothers vs Black Steel (GK and Imperial Guard)

Enemy lists(approximately):

2x10 man Grey Knight squads
Grey Knight Interceptors(full squad)
Psyfleman
Xenos Inquisitor
Vindicare Assassin

Vendetta
3x Vet Teams in Chimera(1 plasma unit and 2 melta)
Flak Battery Squadron(2 units)
Company Commander


GAME Summary
A notable player either tries to insult our intelligence or acted in a manner that was completely inappropriate..General Oadius rolled a 1 for red thirst and all hell broke loose. A compromise was reached and the battle restarted. After that they seized and started to blow our shit up.




Long story short..wyches did the heavy lifting and we won with Assault Marines and Wracks holding a table quarter and the wyches contesting the others.



Bay Area Open GT measuring tool for the win.Wolfbrothers scored like 17 of 20 points.


GAME 3 Wolfbrothers vs OrkyKnights
We were both relieved to get a game that we didn't care if we won or lost because we wanted to hang with the people that we were pitted against us.


Madjohn and Scott(santa) have been a force to be reckoned with at the Twin Linked tournies but we knew win or lose we'd have fun with good people. I won't even get into trying to explain this game to you but sufficed to say that we got first turn(which was huge) and ended up only very slightly ahead at the end. Wolfbrothers win 18 of 20 points.





TOURNAMENT SUMMARY
Super fun and an amazing way to cap out the 2011 tournaments. Mark at Great Escape Games has run these tournaments well enough to attract 20(!!!)TEAMS for a December tournament on Sunday. That says something in itself but the scenarios were fun and very challenging, the terrain was ample/consistent and the prizes were insane. This was a "cherry on top" tournament for Great Escape Games in my opinion. Wolfbrothers can't get enough....


Check out the blog for pics of the made to order dice bags that Great Escape and Mark are hooking up as trophies for the tournament.

UNTIL NEXT TIME....PLAY WELL, ROLL BETTER!!!

Sunday, November 20, 2011

Great Escape Games - CoC finale



A MONSTROUS THANK YOU TO EVERYONE AT GREAT ESCAPE GAMES!

especially: Gary & Sirus


CONGRATULATIONS ON HOLDING THE FINEST TOURNAMENT SERIES ON THE ENTIRE WEST COAST.

Congratulations to: Casey McNamara for winning the 2011 championship & our own Douglas Bevard III on winning Player's choice and 5th in series overall.



For those of you haven't participated or even heard of the Contest of Champions series then I truly feel sorry for you. Fret not, as there is hope, in form of the 2012 Contest of Champions(which the Wolfbrothers have already RSVP'd to). If you love playing competitively against the finest generals in all the land or if you love the hobby of 40k(painting and modeling) then there is no finer example of a close knit community of players who represent the finest aspects of either. I strongly urge you to make the effort to join in with us.

A well run store is a pleasure to be within arms reach of...Great Escape is the benchmark for the industry, hands down.

A well run tournament store is the greatest pleasure an enthusiast could possibly hope for, Great Escape Games is simply untouchable.

If you think I'm kissing ass then please present a SINGLE example of any store in the region that can touch Great Escape Games for tournament frequency, number of participants, $ amount of prize support and most importantly player loyalty(# of returning players and or % of returning players). Oh you can't cuz there isn't?...yeah that's what I thought.

Ard Boyz Semi-Finals wasn't the same, having not been held at Great Escape Games(sorry obscure mall store). I'm probably bitter for having been smoked like a Winston.



Team Wolfbrother's will be at Great Escape in December for the final 2011 Twin-Linked Tournament as previous winners(a thing we take great pride in, even though we lack the dice bags to prove it{inside joke}).

Mark from Great Escape Games holds the twin linked tournaments and they are a blast. The "doubles" format rocks and the missions that Mark has been putting together makes the most out of them. Again, I strongly urge you to join in with us at GEG.



ENOUGH OF THIS BEING NICE, I AM GENERAL OADIUS AND YOU AREN'T, SORRY FOR YOU(unless you have a full head of hair, in which case, Ahhh Luuckkyy, tsk)

UNTIL NEXT TIME.....PLAY WELL, ROLL BETTER!!!






p.s. please support your local stores like: Heroes Games & Hobbies, Antioch Battle Bunker, Martinez' Frontline, Casey's store in Ukiah and all the others...even the mall store....

Saturday, November 19, 2011