Showing posts with label WIP. Show all posts
Showing posts with label WIP. Show all posts
Thursday, July 14, 2011
Tuesday, July 12, 2011
Sunday, February 13, 2011
Dark Eldar Project: The Incubi
I am building a Dark Eldar army to paint and play something new in my local store's (Heroes Games & Hobbies) most recent Warhammer 40k Escalation League that started the first week of January 2011.
An Elite slot on the Force org chat, Incubi are one of the only places in the Dark Eldar codex where you can find concentrated power weapons - everyone has them! The major drawback being lack of assault grenades...
At this stage all I have done really is clean up the pewter models and put them together. Each Incubi model was five parts - the body, weapon, head, and two trophy blades.
After the usual basecoat routine, I touched up the initial paintjob and then glued the unit to their bases. Ready for paint!
Sunday, January 30, 2011
Dark Eldar Project: Venoms and Razorwing
I am building a Dark Eldar army to paint and play something new in my local store's (Heroes Games & Hobbies) most recent Warhammer 40k Escalation League that started the first week of January. Venoms are elite five man fast open toped transports, and Razorwings supersonic attack jet fighters. Along with many other options in the Dark Eldar codex, this is a perfect opportunity to snag those conversion points since no models currently exist. The whole army is turning out to be a great place to show off some painting and modeling talent -
Started with two Vypers and a Raider. I set aside the bottom part of the Raider kit, you can see one of its three parts in the top right of the first picture over there. I wanted to save that part for the Razorwing later. The rest of the kit I divided up as equally as possible, I even cut the two side pieces in half literally. I built a Raider earlier so I had two of the smaller "1-section" sails to use on the Venoms, also duplicates of the tail piece, and all of the sharp blade pieces, so the two Venoms end up matching pretty closely.
Not many modifications to the Vyper, I just used the front part and attached the built up Raider sections. Slapped in the mast and deck pieces for fill to really help complete the look. With the prow and sail they start to look pretty neat. I made some modifications to the front plate later. Mostly just cutting it down section by section until it looked more Dark Eldar and less Eldar.
Very simple project really. I am sure I have mentioned before that I really like the idea of the Sails on the Dark Eldar vehicles. Lots of really cool Sci Fi incorporate the sails in various ways and the Dark Eldar are looking really neat.
Later I built really simple bottom-pieces for the back half raider portion of the Venoms using thin stencil plastic material. I also rigged up some engines from random toys at the dollar store. I will get you some follow-up pictures once they are finished and attached.
The Razorwing took a lot more patience to construct. A very simple design: Raider chassis, Vyper cockpits and extra pieces, Jetbike bits for Dark Eldar look. I built up from the Raider chassis adding the weapon guard pieces from the Vyper kits and parts of random sprue to hold things in place. The sail is the other "2-section" raider sail encased in the raider weapon guard. The front nose section is the extra Jetbike as Reaver kits come with four.
That was the easy part, next I built the wings and a rough fuselage from super thin plastic stencil material. The wings took several layers to get the shape and thickness to work. Once I had a shape I liked, I sketched on the armor plates with sharpie, and then individually cut the stencil material and worked each plate into position working on one side then the other, back to front.
None of it worked out perfect, but pretty good. White stuff and Dark Eldar bits filled in the rest. For a pretty mean Dark Eldar look, and another cool Sail.
Sunday, January 9, 2011
Dark Eldar Project: The Infantry
Nemesis Attack Host
I am building a Dark Eldar army to paint and play something new in my local store's most recent Warhammer 40k Escalation League starting the first week of January.
I got a few boxes of wyches, a box of reavers, and a raider to get started on a Monday morning. More Dark Eldar stuff, the rest of my 500pt list and a little more, was expected to arrive Friday that week. The first battles of the new Escalation League would start the following Monday - not a huge amount of time but not bad for 500pts.
I used Army Painter's Uniform Grey for the bulk of the army and Matt White for heads and other bits. Later I would grab Skeleton Bone for the various sails and other addon bits for vehicles. In the past I have built models and armies much differently - building the models, bases, everything to a finish point and then basing them Matt Black in most cases. In this case I planned to build and paint the bases separate from the rest of the army, and basing some of the parts differently should help speed up the paint process later. Also the army will have at least three colors once it is fully assembled, before paint.
As I mentioned I built and painted the bases separately. I used a process thats pretty simple and I will be able to repeat as necessary when the army grows. I built the Raider first, couldent help it. As for the Wyches I cleaned up and assembled the legs and torsos. Then attached those to a piece of wood with sticky-tack. Thier left-arm I left on the sprue but fancied it up and cut and cleaned all of the attachments for basecoating. I did that because the Wyches right arm is bare, and they will need to match the Dark Eldar heads because of skin.
Next was the Raider crew, they needed some posing. I did the heads separately because I wasent sure how I wanted to build the various units and like the arms many of them would be exposed Dark Eldar skin, the white basecoat vs grey would be a big time saver later during paint.
Here, I have built Reaver riders and mounted them and the Raider crew to basecoat sticks. The Reavers are really excellent models and one of my favorite in all ways.
The rest of my Stuff got in on Wednesday instead of Friday, awesome! Some boxes of Kabal Warriors, two Vypers a Haemonculus Special Characters and another Raider. The Raider and Vypers will become two Venoms and a Razorwing Jetfighter.
First batch basecoated: Wyches, Raider Crew, Reaver Riders. Entering hour ~Thirty~ of Dark Eldar build, legs and Torsos of the first box of Kabal warriors cleaned up and put together.
Spent some time cleaning and building the haemonculus and reading about the special character and generics in the codex. Not a lot of time to worry about wargear, but it turns out to be a very utility model in that regard. Later I will end up attaching his normal base to a magnetic one, making him even taller. All of the bases are magnetized - Gale Force Nine.
Armed the warriors literally and mounted to basecoat stick. No skin showing on these guys. Originally I built five to be used as Kabal Trueborn, with two blasters and three shard carbines. So at this stage I used some of the extra spikeys to customise the Trueborn's splinter rifles to dress them up as shard carbines. Later I found that in the two Raider kits, I had something that either was a shard carbine or looked like one. So after these guys get basecoated I end up building five more with the cooler gear.
Heads. It turned out mostly what I didnt like about the new Dark Eldar models was most of the heads. I have a few coming from Ebay but that was going to be an expensive route in the long run. At first I was going to basecoat every head that I had but after enough staring at the codex pics etc, I was able to organize some themes and get some work done. So all the heads get basecoated Matt White.
After checking out the Haemonculus long enough he got basecoated white also. I got the bases done right about this point and was chomping at the bit to glue everything together already. Cracking into day Four of this project, I also started cleaning up and working on the Vyper/Venoms.
I mentioned the Shard Carbine find above, so I built five more Kabal. The Venoms were easy and came though nicely, I also built three crew members for each. The Raider, Venoms, Reavers, Kabal Trueborn and Venom crew get basecoated Uniform Grey, Sails and other vehicle addon bits got the Skeleton Bone. Later I painted the sails black and inked the bone with heavy black. A lot of the bits have heads and things like that, I also wanted a third color with a bit of contrast to the grey and white, thats why I ended up with bone here.
I started with the Kabal Trueborn, already my favorite unit so far. Then everyone got on the bases and some heads installed. I also have some 'blank' bases for objectives and a large base for a webway portal. No plans for what to do on either of those, yet.
500pt Dark Eldar Nemesis Attack Host - roughly 5 days into build. The list works out to:
Raider with 7 Wyches and Haemonculus
Venom with 5 Kabal Warriors
Venom with 5 Kabal Trueborn
Looks pretty good too - no paint yet!
Saturday, January 8, 2011
Dark Eldar Project: The Bases
Nemesis Attack Host
I started building a Dark Eldar army to build and paint and play something new in my local store's most recent Escalation League starting in January 2011. I have been paying very close attention to the new Codex since its release and have reluctantly become a big fan. Im sure many of you are very aware that only a few of the models and selections from the Codex are actually available currently. For me, that means Escalation League and the Dark Eldar are an awesome opporatunity.
The bases were an obvious place to start with this project. Ive learned my lessons building Tau and Space Wolf collections. Basing is a large part of Paint score in most tournaments, and they are easy points. The Tau have brown sand, and the Space Wolves snow of course, time for something new and better?
To get all the points I need multiple textures, and keeping in mind the growing Dark Eldar Host's future, the process would need to be fairly simple. I was stumped at first but eventually was halfway inspired by some accidental basing results of the past, and the other half straight from my friend Mike's Chaos army bases.
The Wire mesh would eventually work as a couple textures the same with the rocks. I will add static bits of "burnt grass" after the models are mounted and painted. I built a big base and four smaller bases first as my initial test.
1 - Spray paint white base
2 - Ink black,
3 - Paint edges black
4 - Ink rocks black again
5 - Ink wire brown, rocks near wire also
6 - Drybrush rocks Graveyard, Bone, and White
7- Paint wire Tin
8 - Black Ink touchup
Ready for Attack Host instalation
Built three more last minute: a fifth objective counter, an archon and succubus. The army looks graet on the bases and it just gets better from here.
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