Now we find ourselves in the end times of our glorious Fifth Edition and it has never been darker brothers! Xeno scum attack from all directions and the Emperor, like Fifth Edtion - is fucking dead.
There is still MURDER and GLORY to be had on the battlefields of Fifth yet. This weekend on the eve of final death we will have the Wolfbrothers CoC PRIMER Tournament and then almost a whole month to the 2k Contest of Champions at Great Escape Games. That means a whole month of slogging it out in the mud of 5th.
6th changes wont even be in Army builder for weeks after that still. Wolfbrothers will have to stay in the fight to give it their best on the 28th in Sacramento. General Oadius WILL continue his domination and cement his victorious standing. The rest of us will try hard and knock in some teeth on the tabletops. This is where it will ALL count, all of it. In the next final weeks we have to MURDER each other and anything else that moves as much as possible. No more preparation for the Xeno Scum, just kill those motherfuckers dead like 5th edition. The Emperor is dead, act like it!!!
All the lessons of the Oadius Astartes learned or not will be put to the test between now and on the 28th of July. Remember to PROXY you jazzed up jokers! PROXY, PROXY, PROXY. There will be time and moneys for sorting 6th out after these final battles. Dont miss out for your actual chance at Real GLORY in the end times!
MURDER in RENO on June 30th and then MURDER in the streets of SACRAMENTO July 28th.
PRIZES for SURVIVORS and VICTORS. OBLIVION for all others.
With the 5th edition of Warhammer 40,000 coming to a close, we need to prepare the chapter for a new dawn. Chapter Master Shotdownmind has brought our generals together under a single, Wolfbrother banner, the result of which has been astonishing. In a very short time our club has amassed honors and victory in the toughest tournaments and amongst the strongest competitors on the entire West coast. We have not only built a name for the club and it's top generals we have also developed a base of new generals to replace us when our time is at an end. We have forged alliances and friendships based on trust and mutual respect amongst our greatest peers. Most importantly though, are the bonds we forge amongst ourselves as Wolfbrothers. However diverse a group of generals though we may have we are the stronger because of it. All that and in one paragraph too...
We, as a club, are just getting started. Shotdownmind's plans extend much farther than some 1st place finishes and impressive youngsters, they include holding an annual GT in Reno under the Wolfbrother's Standard, regular sponsorship of our best generals to the Nova and possibly Adepticon and so much more. So with that in mind, I would urge the following...
** Get the 6th Edition rulebook ASAP...no more models until you know what you will want to buy using the 6ed rules. This is more for the competitive generals that don't have a huge gaming budget, but I think it's prudent for all of us to consider.
** Don't read the 6th edition rulebook and constantly compare it to how it differs from 5th. We will all need to keep an open mind. 5th edition is only relevant up to the next CoC in Sacramento and then it is as dead as dead as dead, it's fucking dead and it won't mean anything to anyone. So find your niche within 6th and dig in deep.
** Don't read the rulebook half ass, read the whole thing and don't begin to digest it until you have read it cover to cover. Only in it's(6ed rules) entirety will you truly understand the field of war in it's new context.
** Don't get discouraged. Wolfbrother's are meant to walk victory's path, it is inevitable. We alone have as many great minds in one place and all of them willing to communicate with one another their insight. We alone will practice and practice until victory is as natural as breathing.
** Never stop in your quest to become a better 40,000 player. It is a metaphor for life or something.
In his infinite wisdom, Shotdownmind, once again summons us to meet and prepare for war. The primer tourney and club meeting will further unite our brothers and we shall count the new brothers and aspirants amongst us. We shall honor our brothers who have been promoted and wage war amongst ourselves to finely hone our generals into apex killers. So remember to bring yourself to Heroes Games and Hobbies on the 30th of June, 2012.
so...UNTIL NEXT TIME.......PLAY WELL, ROLL BETTER!!!!
Saturday, June 30th at 11am the WOLFBROTHERS will be hosting a 2000pt Warhammer 40k Tournament and Club Meeting. This will be a full-on "PRIMER" Event to kickoff final preparations and get our Generals in top shape for the 2k Contest of Champions Tournament at Great Escape Games, Sacramento on July 28th.
As always we will have a ton of PRIZES for the winners of the Tournament and of course RAFFLE PRIZES for all that may attend our Club Event. You can earn raffle tickets for just showing up! Bring your wife and kids! One of our Big Raffle Prizes will be the new GW Storm Talon and we cant wait to give it away!
$10 to compete in the Tournament. Contest of Champions rules and scoring. Hardcore 40k as usual for any Wolfbrothers Tournament - so bring your best and be ready for MURDER on the Tabletop. Space is limited so please RSVP so we can make sure to have enough tables and terrain for everyone. Contact Douglas of Wolfbrothers anytime at 775-997-3268 or Wolfbrothers40k@gmail.com with any questions or to signup for the tournament.
The Tournament will be held at our Local Stomping Grounds: Heroes Games & Hobbies (under new management) at 1289 Baring Blvd across the street from Reed High School. Special thanks to John and Ben for making accommodations to allow us to hold our event in their store. A signup sheet for the Tournament is available at the front counter.
This is a Club Meeting so drop in anytime and show your support for the Club. You can win prizes just for being at the event! Come get a piece of the Wolfbrothers!
Yesterday many of our Biggest and Meanest gathered to throw down hardcore Warhammer 40k at our local stomping grounds Heroes Games & Hobbies. There was no holding back and we saw our Best at each others throats before the end of the day.
The Hall Of Heroes is a monthly escalation tournament. Prizes and Good times are handed out liberally. For most of us, we couldn't dream of a better way to spend a Sunday afternoon.
Everyone was throwing around some seriously heavy lists. Leafblower IG, Mad Tau Gunline, Deathwing, School Grey Knights, Night Scythe Necrons, Commando Tyranids, and a couple of really pissed off Dark Eldar Kabals went at it and no one was left unbloodied. It was amazing to see the Big Dogs at play all at once. Owners John & Ben Allison conducted the gladiatorial Event and a great time was had by all.
MURDER and GLORY on the Tabletop was the outcome - - Thanks to everyone for showing up and handing out the DEATH!!!
The Army Of General Oadius, like the Myth-Legend himself, is a BEAST on the Battlefield. This month the Army nearly doubles in size with the arrival of Reinforcements in the form of Grey Knight Purifiers, Terminators, and a handful of awesome characters.
Death To The Enemies of the Wolfbrothers!
Many of the new Terminators are magnetized to enable General Oadius a wide variety of deployment options. You never know when you will need More Initiative 6 or Strength 8 Force Weapons....
Can there ever be enough psycannons, stormbolters, and power weapons? The answer is NO.
We actually built an entirely separate Purifier list to start with....
We crafted a couple models that could represent Anvil Thawn, as well as Brother Captain Stern and Mordrak....
It's true.... from a prestigious field of 56, including: Darth Vader himself(Casey McNamara[grats new pappa!]), Ben Vaughn(Da Vinci..the renaissance reincarnated), Darth Maul(Ryan Thalen), Mad John(THE ork of California), Santa and lots more worthy generals, General Oadius(me) came out with a 1st place OVERALL. I've never managed to place 1st at the Contest of Champions and it's a very sweet victory, I must admit. It pleases my vanity to think that you all might want to know what list I played so here goes...
Throne List - General Oadius' Grey Knights @ 1750 points, CoC comp format
Inquisitor Karamov
Inquisitor Coteaz
5 x Paladins
1 MC Halberd
1 MC psycannon
1 psycannon
1 MC daemon Hammer
1 warding Stave
10 x Grey Knight
3 x Halberd
3 x Sword
2 x psycannon
1 x hammer
1 x justicar
rhino
10 x Grey Knight
3 x Halberd
3 x Sword
2 x psycannon
1 x hammer
1 x justicar
rhino
11 x Henchmen
2 x Assassin
2 x Crusader
6 x Henchmen
1 x Melta
Chimera
6 x Henchmen
1 x Assassin
1 x Crusader
3 x Henchmen
1 x Flamer
Razorback w/psybolt ammo
Dreadnought
2 x TL Autocannon
Psybolt ammo
Dreadnought
2 x TL Autocannon
Psybolt ammo
So that's that.... Basically Karamov held the middle with the Pallys(foot slogging). Karamov chooses to pass or fail and is T5 with 4 wounds. He is relentless with a MC Multi-Melta and a MC Power Sword at S5. He allows rerolls for all friendly units within 12" on all morale and pinning tests. That allows for the rhino's to flank him and stay near middle longer. His no scatter orbital bombardment is key though...he threatens far away targets, all while holding fast to the middle.
The Grey knights like to stand still inside the rhinos and fire hvy profile psycannons...also moving 12" and jumping out to torrent something with stormbolters and assault profile psycannons is very effective and usually not expected. These are the meat of the army and fulfill several different roles. They will usually take a charge as bait for those that would venture too close to the paladins.
Coteaz jumps into the Chimera with the mean henchmen unit to run into any fast attack and flankers. He also provides a powerful counter attack tool.
The Razorback is usually reserved and wants to run in around turn 4 or 5 to grab a defensive objective or is placed at the start of the turn to contest an enemy objective in the backfield. The flamer and assassin can do some damage.
The Dreads blow up tanks and make Obliterators take double toughness saves... they can also tar pit no grenade units who would dare to get too close to my objectives..they are usually quite close by.
There in lies the insight into my list that I will allow knowledge of....
Game 1 vs Nids
great game super close...my opponent papered the board like a champ. A little luck and persistent attack on his objective contested his and a persistent defense(and some luck) protected mine. 1 objective to 0 General Oadius scores 17
Game 2 vs Eldar
Wraithguard, Warlock and a Farseer held the middle for nearly 4 turns until paladins finished them off. Dreads took out all the Vypers, War Walkers and Wave Serpents. Nearly tabled him.. General Oadius scores 20
Game 3 vs Space Wolves
Classic Rhino list with a Rune priest and long fangs. Paladins held middle with great shooting and a turn 5 tank shock almost turned game into a tie. A lot of fun to play this general(Mr. Andrew B.). Game went to 6 and I got lucky and cleaned up the mess in the middle. General Andrew holds 1 objective and I held 2. General Oadius scores 17
Thanks to General Shotdownmind for painting such a pretty army for me.
Thanks to Great Escape Games for holding an amazing tournament(6 TIMES A YEAR!)
Well folks, every dog has it's day, especially dogs of war. HOOOOWWWLLL!
Death to the enemies of the Wolfbrothers! TILL NEXT TIME......PLAY WELL, ROLL BETTER!!!
Word comes to the pack that the Legendary General Oadius of Wolfbrothers has finished First Place Overall at the 1750pt Contest of Champions held at Great Escape Games, Sacramento!
Hail General Oadius!
Honorable Mentions and Victory Sagas for the young Wolfbrothers Matt and Travis who both gave better then they got and finished top seed, HOWL and GLORY!!!
Thanks everyone, stay tuned for a report from the General Himself!
Demon Prince: Warhammer40k painting commission for the dark gods.
Love this model! The muscles, big toothy evil smiles, gigantic wings and menacing weaponry - really a Painters dream in almost every way.
The kit itself is not to be loved, not nearly as much. The model almost snaps together with very little work. As for heads and arms and weapons, there are three main variants that can be mixed and matched easily. Wings and little backpack stubs are available for back pieces, and a couple of different loincloth setups as well. That Is all great really, what is Not great is that the model really only has one pose available. Due to the build/sculpt, all wonderful plastic kit demon princes are basically cursed and sentenced to the same pose across the galaxy. I am sure there are some type of good reasons for this somewheres, but I dont like it.
This particular Prince of Excess had a habit of getting unnecessarily rowdy wheresoever he found himself hanging out at the Murder Factory.
Plenty of the Emperors Enforcers hanging around these parts. Not a problem, a lot of fun actually!
Chaos Traitor Scum Astartes battling their way through a horde of evil robots currently, they are on their way soon!
Thanks everyone!!!
Thursday, May 10, 2012
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Rhinos! Five of the beautiful pink things - you can never paint enough Rhinos, Never!
They got their start in a small town in Northern Nevada. White/Grey/Black primer as initial under-painting is a must 'round these parts.
A quick visit with the monkey at the changing table before building the final Rhino. Babies first heresy corrupted Rhino, cute!
Most of the effect on the pink armor was achieved in five stage airbrush mixture, old GW Regal Blue mixed up into old GW Warlock Purple. After the details and a few highlights were installed, a light coat of old GW Scorched Brown was worked up on the bottom part of the Rhinos as a basis for the dirt and mud.
Mixed water, glue, dirt, and Rhinos together with extreme prejudice.
When everything is mostly setup I went through with an old large drybrush and knocked off the bigger stuff or anything out of place - especially too high on the models or too much excess in the track holes.
It turns out the less water in the dirt mix the better really, less time to dry and a more durable finish. After the dirt was dry and any final adjustments complete, some quick and light coats of Old GW Bleached Bone, Graveyard Earth, and Scorched Brown are built up to finish the mud effect.