Saturday, September 24, 2011

Ard Boyz Semis Game TWO: Creed IG


Mission Two at Ardboyz Semi Finals had one objective in the center of the board. Only troops could score and the winner had to have more troops inside 6" at the end of the game. My strategy for this mission was to go first and stuff my opponent into his deployment zone, engage everything with the wyches and then score with the wracks and any surviving warriors or wyches. 

I went first and deployed - my opponent deployed everything into reserve, with 3 scoring valkyries and a squadron of lemen russes outflanking (due to Creed.) After my first couple turns I had his board edge roughly lined with raiders and venoms. Could have done this better, but seemed pretty good at the time (I knew about scoring, outflanking valkyries.)

 His whole army except 1 troop in a chimera roll in from reserve. Russ squadron in my back corner, Valkyries in the other (they could move on the board 6" and shoot all weapons at this tournament.)

 

We need a couple judges to help resolve the ramming IG tanks. The red and blue party wagon and a Demolisher make it on to the board, Creed and many others die horribly.


 IG general goes on to pummel me with the darn outflanking tanks and flyers. I manage to kill most of one troop and all of another from inside the Valkyries at some point. Wyches deal with most of his tanks and blob squad that made it on to the board. Wracks and Vect and a unit of wyches hold the center but get pounded turns 4, 5, and 6. Lances never scratch his flyers or the two Chimeras that made it through the blockade - arr! He stacks the chimeras and flyers on the objective for a Major win!

Really a great comeback win for the IG General and one of my favorite games to play ever! He went on to win 2nd place that day! Great Job!


Friday, September 23, 2011

Ard Boy Semis Game ONE: Eldrad & Seer Council!


 General Oadius and I made the journey to Cupertino, CA last week to participate in the second round of Ard Boyz. It was a long drive and we stayed in a nearby safe house making final WYSIWYG adjustments to our armies Friday night. Last Saturday was the actual tournament, after we got our morning dose of caffeine  we made our way into the competition at Legends Comics and Games deep inside the Vallco Mall.

Vect has made his way into the Dark Eldar list for Ard Boyz. Both rounds I played this list with some minor adjustments:

1 Asdrubael Vect, 240 pts

1 Haemonculus, 205 pts (Venom Blade; Shattershard)
   1 Haemonculus (Venom Blade; Liquifier Gun x1)
   1 Haemonculus (Venom Blade; Animus Vitae; Liquifier Gun x1)

3 Kabalite Trueborn, 161 pts (Dark Lance x2)
   1 Raider (Grisly Trophies; Flickerfield)
4 Kabalite Trueborn, 181 pts (Blaster x4; Haywire Grenades)
   1 Venom (Splinter Cannon)
4 Kabalite Trueborn, 181 pts (Blaster x4; Haywire Grenades)
   1 Venom (Splinter Cannon)

8 Wyches, 238 pts (Shardnet & Impaler x1; Haywire Grenades)
   1 Hekatrix (Haywire Grenades; Phantasm Grenade Launcher; Agoniser)
   1 Raider (Enhanced Aethersails; Grisly Trophies; Flickerfield)
8 Wyches, 238 pts (Shardnet & Impaler x1; Haywire Grenades)
   1 Hekatrix (Haywire Grenades; Phantasm Grenade Launcher; Agoniser)
   1 Raider (Enhanced Aethersails; Grisly Trophies; Flickerfield)
7 Wyches, 226 pts (Shardnet & Impaler x1; Haywire Grenades)
   1 Hekatrix (Haywire Grenades; Phantasm Grenade Launcher; Agoniser)
   1 Raider (Enhanced Aethersails; Grisly Trophies; Flickerfield)
9 Wracks, 225 pts (Liquifier Gun x2)
   1 Acothyst (Agoniser)
   1 Raider (Grisly Trophies; Flickerfield)
5 Kabalite Warriors, 130 pts (Blaster x1)
   1 Venom (Splinter Cannon; Grisly Trophies)
5 Kabalite Warriors, 130 pts (Blaster x1)
   1 Venom (Splinter Cannon; Grisly Trophies)

1 Ravager, 115 pts (Flickerfield)
1 Ravager, 115 pts (Flickerfield)
1 Ravager, 115 pts (Flickerfield)

Total Roster Cost: 2500


 Game One was vs Eldrad in a Wave Serpent AND a separate Seer council. Eldrad with a Firedragon unit, three units of Dire Avengers in Wave Serpents, a fourth 5-man in a Falcon, and Two Fire Prisms:

The first mission was Pitched Battle, Victory Points - each general also chose a model in a troop unit to be "The Messenger" that would be worth 500vp if it made it into the opponents deployment zone at any point in the game. I selected the Acothyst in the Wrack unit and the Eldar general went with one of the five dire avengers in the Falcon. He won the roll to go first.

Eldar setup mostly in the middle with the messenger falcon next to Eldrads wave serpent. With Vect my deployment has been the same almost every game. After the formation is down Eldrad allows him to re-deploy some units and he moves to the above formation, basically castled into his left corner. I failed to seize the initiative (ouch!)

Eldar shooting went well, taking out the Wrack raider and both Trueborn Venoms. None of the Wyches or Ravagers were touched and moved out. Wracks jumped in the Trueborn Raider and slid towards the enemy deployment zone screened by the Warrior Venoms. Warriors and Blasterborn crept forward to throw potshots on lead Wave Serpents but pretty much all lances failed except one Ravager trained on the messenger Falcon, no cover and that sucker exploded clean!


Eldar turn two shooting went well also, shaking a Ravager and downing all three Wych units. One ran away at this point and the second-lead unit was charged by the Seer Council. Vect and company took some shots from wave serpents but were mostly unharmed. During my second turn lances took out the Wave serpent his messenger unit jumped into - another clean explosion - but nothing else. My messengers moved flat out into his deployment zone and gave his messengers dirty looks. Vect and his girls joined the combat with the Seer Council.

Eldar shoots down most of my fleet and kills all the trueborn. The combat in the middle grinds along but I am winning. He shoots at my wrack unit and kills some, they move a little and murder his messengers. My remaining Ravagers are shaken and immobilized, and something similar for his Fire Prisms. Vect and the girls gain the upper hand in the middle but are still locked by a couple warlocks. 

Turn 4 the Eldar pile in tons of dire avengers and Eldrad and by the bottom of Turn 4 with time over, Vect and a few Wyches murder tons, and sweep everything. Eldrad failed every save possible. Dark Eldar Victory!


Sunday, September 11, 2011

VIDEO BATTLE REPORT: Wolfbrothers Tournament, FINAL Round!!!

 
 

Thanks again everyone for your participation in all ways, Heroes Games & Hobbies for the support and gaming space, and General Oadius for your help and prizes!

Players rolled off each round to then roll for Contest Of Champion Missions. The Third and Final round was various forms of Annihilation:
 
 
 

Saturday, September 10, 2011

Space Marine, the video game. Smokin cigarettes and watching captain kangaroo.

Fellow gamers,

A Forgeworld, Warlord Titans, jumpacks, plasma pistols, and lots of other cool aspects of the tabletop game we know and love. Space Marine, a video game based on the 40k universe. Love it or hate it? I myself enjoy the new game it has great aspects of 40k universe( almost like the assault on black reach starter set with orcs and ultramarines! It plays ALOT like GoW especially in multiplayer which is also quite entertaining. It's a far cry from the weak 40k offering we got on the ps2, so I'm gonna keep it short and sweet. If you like 40k then pick up a copy today and enjoy! General Bass Out!

Tuesday, September 6, 2011

VIDEO BATTLE REPORT: Wolfbrothers Tournament, Round Two


The WOLFBROTHERS 40kNation Club Chapter hosted a 2000pt No-Holds-Barred 40k Tournament on Saturday, August 27th. Competition was fierce! Round Two saw classic match-ups such as Demons vs Grey Knights on table One and Eldar vs Eldar on table Two.

Special Thanks to Heroes Games and Hobbies for allowing us to host the Tournament and use the table space!

Players rolled off each round to then roll for Contest Of Champion Missions. Round Two was Dawn of War, Capture & Control:



Sunday, September 4, 2011


Hey there my fellow gamers of war. I am going to be quite brazen and post my new list for the upcoming COC at great escape games.

"Oh but Makooma, if you do that someone may make an army just to beat you."

"Oh but Makooma, one of your advantages as a general is the fact that no one knows what you will do next."

Yes well I know all of these things but i am so confident in my army that I will post the list anyway. It is my belief that there is no army that can "counter" what I am taking. Furthermore I will only post the list and not my tactics. I will leave you guessing at my use of units. Some of the units I have chosen may have obvious uses, others do not. Now prepare yourself for the; "Eye of the storm"

HQ:
Hivetyrant: Scything talons, Stranglethorn cannon, old adversary, hive commander, hardened shell.
Tyranid Prime: Lashwhip & Bonesword, Scything talons, Adrenal glands.

Elite:
10 Ymgarl genestealers
2 Zoanthropes in a mysetic spore with cluster spines.

Troops:
30 termagants
28 hormagaunts: adrenal glands, toxin sacks.
11 genestealers: scything talons, adrenal glands, toxin sacks, broodlord.
11 genestealers: scything talons, adrenal glands, toxin sacks, broodlord.
10 genestealers: scything talons, adrenal glands, toxin sacks, broodlord.
3 warriors: lashwhip & bonesword, 2 deathspitters, 1 barbed strangler, adrenal glands, toxin sacks.

Fast attack:
6 spore mines
6 spore mines
4 spore mines

What’s that you say? That does not sound so bad? Well well well. Just come to the next CoC at Great Escape games in Sacramento and find out if you can handle, "The eye of the storm"!

Saturday, September 3, 2011

VIDEO Battle Report WOLFBROTHERS Tournament: Round ONE


Saturday August 27th the WOLFBROTHERS 40kNation Club Chapter hosted a 2000pt No-Holds-Barred 40k Tournament. Ten of our BEST turned out for the Prizes!! 

Special Thanks to Heroes Games and Hobbies for allowing us to host the Tournament and use the table space!

Players rolled off each round to then roll for Contest Of Champion Missions. Round One was Multiple objectives.




Friday, September 2, 2011

State of the Chapter / General Oadius' evaluation and appraisal of the current stable of Wolfbrother generals.

As the Reclusiarch of the Wolfbrothers Chapter, I am bound to deliver my evaluation and appraisal of each and all generals. I am also entitled to voice my opinion of the current state of the Wolfbrothers Chapter.

I have decided to rate each general numerically on a scale of 1-10, 10 being the highest. Categories of evaluation include: List Building, Deployment, Shooting, Close Combat, Shenanigans, Intimidation and Rolling. The total of these numbers should signify each general's rank amongst the chapter.

If you are a Wolfbrother chapter general and I hurt your feelings with this evaluation, then too fucking bad, play me and get better.

1st Place
ShotDownMind - Wolfbrothers Chapter Master
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
9 9 9 8 8 7 9 - 59

In a word...lethal. SDM plays competitively and has several 1st place and best overall finishes. Recently he placed 1st in Ard Boyz Qualifiers, 1st in the Twin Linked Tournament(Great Escape Games) and is in the top 5 at the prestigious Contest of Champions(Great Escape Games) for the 2011 season.

2nd Place
General Oadius - Wolfbrother Reclusiarch
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
9 8 8 9 8 9 7 - 58

In a word....Furious. General Oadius plays "in your face" with CC oriented lists that reroll everything. Recently placing 5th amongst 75 competitors at the Bay Area Open, 2nd at Ard Boyz Qualifiers, 1st in the Twin Linked tournament(Great Escape Games) gives General Oadius a wealth of superfluous confidence that can astound even the highest strung person.

3rd Place
Andrew - Wolfbrothers Master of Librarians
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
9 9 9 7 7 5 7 - 53

In a word....Deliberate. General Andrew can easily be wrote off in appearance and demeanor, but underestimating this general can end your day badly. Andrew writes rock solid lists that punish the enemy for any mistake they may make(Sun Tzu would be proud). Andrew has competed at the Ard Boyz Finals and is a fierce tournament player.

4th Place
General Bass - Wolfbrothers Chapter Champion
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
7 7 7 8 7 9 7 - 52

In a word....Brutal. General Bass will come straight at you with everything he's got, no holding back. Physically intimidating and stubborn as hell, beating Bass is as rare as it is difficult. With several best general awards and a 6th place finish amongst 75 competitors at the Bay Area Open GT, General Bass is amongst the hottest of our competitive generals.

5th Place
General Jake R - Wolfbrothers Master of the Forge
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
8 7 7 7 9 5 8 - 51

In a word....Brilliant. General Jake will out think you, end of story. Jake plays more armies than anyone and plays them all well. General Jake R. has a wealth of experience in tournaments and recently placed 3rd in the Ard Boyz qualifiers.

6th Place
Ian - Wolfbrothers Master of Scouts
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
7 7 7 7 6 6 8 - 48

In a word....Dynamic. General Ian plays a wide variety of armies and a wide variety of fighting styles, he knows the deal and games the mission. Don't take anything for granted with Ian or he will make you pay for it. General Ian is at every tournament he can make it to and was recently the army to beat at the latest Wolfbrother's tournament.

Tied for 6th Place
General Charles "Makooma" - Wolfbrother's Warden
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
8 8 7 6 7 6 6 - 48

In a word....Focused. Makooma has a plan from turn 1 and knows what to do to make it happen. Comp is not his favorite subject, but he builds lists with lots of hurt and surprises and intends them to win. Makooma is at the top of Tau players on the West Coast and fields a mean Tyranid army too.

7th Place
General Alex - Wolfbrother's Captain of the Honour Guard
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
7 8 8 6 6 5 7 - 47

In a word....Solid. Alex is not going to let you win without earning it but he'll be damned if you don't have a great time winning or losing. Possibly the funnest of all our general to play against. Alex does like to compete and he does like to win, he just doesn't get too wrapped up in it all.

Tied for 7th Place
General Eric - Wolfbrother's Chaplain
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
6 7 7 8 5 7 7 - 47

In a word....Ready. Eric is a very balanced player and could field any army with tactical efficiency. General Eric has competed in all 3, 2011 Wolfbrother Tournaments, with a strong showing each time. Now he's fielding the deadly Blood Angels and will no doubt make the Emperor's enemies pay dearly and often.

8th Place
General Ben - Wolfbrother's Chapter Banner Bearer
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
7 8 6 6 6 8 6 - 46

In a word...Learning. Learning quickly I might add, SdM and I are observing Ben not make the same mistake twice in games against us and that is all we can ask for. Ben isn't a competitive player at the moment but his potential is unlimited.

9th Place
General Matt - Wolfbrother's 1st company terminator
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
6 5 6 7 6 5 5 - 40

In a word....Competitive. Ultra competitive and I love him for it...he just needs to play more. Matt does like to compete at events he just doesn't like to finish them.

Tied for 9th Place
General Richard "Daywalker" - Wolfbrother's 1st company terminator
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
6 5 6 6 5 6 6 - 40

In a word....Learning. Under the tutelage of Makooma, Daywalker will soon be a force to reckon with...especially wielding the ultra-effective space wolves. Daywalker has competed in several Twin Linked Tournaments(Great Escape Games).

10th Place
General Forrest - Wolfbrother's 2nd company sargeant
List Bldg/Deployment/Shoot/Close Combat/Shenanigans/Intimidation/Rolling/ TOTAL
5 6 6 5 5 5 7 - 39

In a word....Brave. General Forrest is not scared to take a beating in order to learn something new. Also, Forrest's lists are balanced and his deployments are valid as well. Forrest recently competed at the Wolfbrother's 3rd 2011 tournament with his Dark Eldar army.


So that is my appraisal and evaluation of each of the Wolfbrother's generals. We are blessed with a strong crop of experienced generals that are active in the tournament scene as well as being blessed with a crop of new generals that have great potential. Under the leadership of ShotDownMind we should continue to be a force to be reckoned with all over the West coast and beyond.

The state of the Chapter is excellent. A great many of our generals are actively competing and a strong dynamic exists between the chapter's leadership and it's livery of generals. Our reputation proceeds us to all over California and support from two of the greatest hobby shops in the nation(Great Escape Games and Heroes Games and Hobbies) continues to provide growth. We just held a very successful tournament at Heroes and that marked the 3rd tournament we've organized for 2011 alone.

All hail the Wolfbrothers, death to our enemies.



Tuesday, August 30, 2011

Wolfbrothers 2k Tournament at Heroes Games & Hobbies


Saturday August 27th Ten of the Wolfbrothers Chapter's most hardcore competitive Generals gathered at Heroes Games & Hobbies to battle it out for League rankings and a bunch of Prizes!

A generous thanks to Heroes for letting us take up all of thier gaming space that day! A special thanks to General Oadius for helping to run the tournament and providing excellent advice, guidance and most of all RAFFLE PRIZES!

We had a blast, HOWL!

Monday, August 29, 2011

Walk like a genestealer




I just thought I would share my technique for painting Ymgarl genestealers. Hope you like it.

Thursday, August 25, 2011

Genestealer feeding frenzy


Hey everyone,

It’s you favorite uber player here with news for all my fellow Tyranid players. There is usually one unit in a codex that can be considered the best unit in the codex. Taking into account points cost, survivability and killing potential. In my opinion, the best unit in the Tyranid codex is the Genestealer. I love these guys there are very few units in warhammer 40k that can stand up to genestealers in close combat. Eldar banshees, Dark elder wyches and storm shield wielding assault terminators are a few challenges. Gretknights with spychout grenades may be if your genestealers take a broodlord along. But all that aside I have been using genestealers in the most ridiculous ways possible to try and take them to the limits of their potential and I have not reached it yet. The only downsides they suffer are the same as the rest of the Tyranid codex but the ability to outflank and infiltrate midigate these issues. I recently whent to the twinlinked tournament with this list: three units of ten genestealers with scything talons toxin sacks broodlord, one unit of eight ymgarl genestealers and a Tyranid prime with scything talons and adrenal glandes. This list, worth only five kill points, got a total of twenty-two killpoints in the tournament. I tabled an Ork player and nearly tabled a Nekron player in the same game and destroyed most of two space marine armies. I also when toe to toe with Dark elder wyches and sent them packing. (not without some trouble) A combination of secret deployment and outflank made all this possible. It may not be a feasible list in every situation but no one was expecting it and after cutting all the fat out of my army I had a highly efficient killing force that made a few people take several looks at my codex to make sure I wasn’t cheating. I encourage all Tyranid players to break from the norm of “Hive guard, Tervagon and Trygon” and really try some crazy stuff. Please respond with other effective nonstandard Tyranid lists.     

Makooma   

Monday, August 22, 2011

Winning and losing-it's all part of 40k

Chaos666 here to set a few things straight. 40k is a great game, and I ALWAYS have fun playing for a few simple reasons. I'm not a fluff player, I am a realist which is what everyone who plays this game should be. Power armies, GW's new flavor of the month, WHO GIVES A SHIT REALLY! I play badguys cause that's what I like to play, not because they are whatever. I hear people bitch about this n that.
I really think they are bitching because they are bitching because they haven't pulled the maximum potential out of their army! Get real! Why don't you take a close look at that codex you like to play and write the best list you can think of. Isn't that why they give us the damn thing in the first place? Get a pair when you bring that list and face the consequences of your decisions, and please don't whine like a little girl if your pretty little models get their asses handed to them.
I haven't contributed as much as I would like to this blog so I try to keep it as real as possible when I do. Shenanigans, rule benders, shunted and little girls who call themselves men need to play their cute little fluffy lists with their girlfriends and not show up to tourneys at all.
This blog is called shotdownmind for a reason, we are here to show you the error of your ways. If you can't. Accept that then go cry on your pillow cause I dont want to hear it! Brig your bes army, your best list, it doesn't matter because you can't always win.
Like I said before I play for fun, but I never said I would make it easy!

Sunday, August 14, 2011

"Fountain" final list and Ard Boyz Result


Ok so I went with 3 las/plas razorbacks and one rhino, I had to drop a stormshield for some lightning claws, but otherwise fountain was same as previously posted.

RESULTS ARD BOYZ 2011 - 2nd Place





1st game vs Eldar, massacre, all bpm.
Seized Initiative and went flat out with Stormraven to a clump of units in the corner. Power of the Machine Spirit takes off a Bright Lance and the rest of the units jockey for shots in turn 2.
His Turn 1 and nothing can see but the nightspinner who puts both of my Preds in Difficult and dangerous.
Turn 2 and the Land Raider fails to come in from Reserve(deepstriking), but the Death Company and DC Dread unload to assault, the Stormraven moves towards middle to bring in the Land Raider with it's Locator Beacon. Shooting takes down another lance and stuns a different wave serpent. Assault sees first blood and 2 KP's are scored(dread vs Wave Serpent and DC vs rangers).
Eldar turn he unloads every bit of shooting his army has to nearly kill the Death Company and wiff against the Stormraven. He assaults a lone Lemartes and kills him.
My turn 3 the Land Raider comes right down into his middle cluster with the help of the locator beacon. The Death Company Dread moves into assault some Dire Avengers. The preds blast off another lance and the Stormraven drops a wave serpent completely. The Land Raider uses POTM and kills some fire dragons that wiffed vs the Stormraven. In assault the dread kills one or two.
His turn 3 he shoots off some of the weapons from the Stormraven and moves his spiders over(too close to Land Raider), the Dread kills another Dire Avenger and he assaults the Stormraven with a Farseer and finally wrecks it.
My turn 4 I start to move the traitor to his deployment zone with a flat out move and unload the Terminators, Corbulo and the Reclusiarch into a HUGE multi assault, killing a ranger unit, spider unit and a Wave Serpent, the dread kills another dire avenger.
Eldar turn 4, what's left moves over to bladestorm the terminators in a desperate attempt to wittle them down before they are assaulted and he finally takes out a predator, the Dread finally kills the dire avengers as they try to fall back and consolidates towards some reapers.
My turn 5 the rhino with the traitor moves right into his deployment zone, my razorbacks kill his nightspinner and the terminators kill the last big unit of guardians and the traitor. His farseer falls back dangerously close to board edge. Eldar turn 5 he gets a rear armor shot on a razorback and blows it to hell, the Farseer falls of the board edge and the DC Dread kills an entire unit of Reapers in one phase.
My turn 6,I kill a spider unit. He's down to 2 models and we shake hands before playing out his turn.

2nd game vs Dark Eldar(SDM), tie, 3 bpm
I have to play Shotdownmind after going to lunch with him and we just know that it's going to be a super tough game. 5 objectives and he makes me go first and then seizes with Vect(you suck SDM). Long story short(maybe he wants to tell you) but I make turn 5 contest with flat out razorback and stormraven. He owns my deployment zone, but I managed to contest there too(miraculously) and the middle is wholly owned by the Land Raider and the Terminators who have killed everything within arm's length. A turn 6(night fight)might have seen the Blood angels win with a razorback that cut loose from my corner to go grab the 4 point middle obj, but time was too close and we called it.

3rd game vs Daemons, tie, 2 bpm
I wiff in shooting vs the Soul Grinders all game...if I would've just killed them with any of the shooting then the rest of his army completely bounced off of mine, would've been major or massacre. Good general though, he pressed his one advantage and the dice just killed me. I still managed to kill more units(many more) and score more vict points then him but not enough to even get a minor victory.

Grats to ShotDownMind for 1st place!!

TILL NEXT TIME...PLAY WELL, ROLL BETTER!!!!!

"Would somebody please hand Mephiston an Iron Halo?!!"

Saturday, August 13, 2011

Ardboyz 2011 - Heroes Games & Hobbies


War soon. Swooping in with the Twisted Blade plus upgrades (namely Vect.) Killpoints mission one, Six turn weighted objectives mission two, and Victory points mission three will mean only hardfought decisive victories will be allowed for the Dark Eldar.

Twisted Blade 2500pts


1 Asdrubael Vect, 240 pts

1 Haemonculus, 195 pts (Shattershard)
1 Haemonculus (Liquifier Gun x1)
1 Haemonculus (Crucible of Malediction )

3 Kabalite Trueborn, 161 pts (Dark Lance x2)
1 Raider (Grisly Trophies; Flickerfield)

4 Kabalite Trueborn, 173 pts (Blaster x4)
1 Venom (Splinter Cannon)

4 Kabalite Trueborn, 173 pts (Blaster x4)
1 Venom (Splinter Cannon)

8 Wyches, 243 pts (Shardnet & Impaler x1; Haywire Grenades)
1 Hekatrix (Haywire Grenades; Phantasm Grenade Launcher; Agoniser)
1 Raider (Shock Prow; Enhanced Aethersails; Grisly Trophies; Flickerfield)

8 Wyches, 243 pts (Shardnet & Impaler x1; Haywire Grenades)
1 Hekatrix (Haywire Grenades; Phantasm Grenade Launcher; Agoniser)
1 Raider (Shock Prow; Enhanced Aethersails; Grisly Trophies; Flickerfield)

7 Wyches, 231 pts (Shardnet & Impaler x1; Haywire Grenades)
1 Hekatrix (Haywire Grenades; Phantasm Grenade Launcher; Agoniser)
1 Raider (Shock Prow; Enhanced Aethersails; Grisly Trophies; Flickerfield)

10 Wracks, 185 pts (Liquifier Gun x1)
1 Raider (Grisly Trophies; Flickerfield)

5 Kabalite Warriors, 130 pts (Blaster x1)
1 Venom (Splinter Cannon; Grisly Trophies)

5 Kabalite Warriors, 130 pts (Blaster x1)
1 Venom (Splinter Cannon; Grisly Trophies)
1 Razorwing Jetfighter, 165 pts (Splinter Cannon x1; Flickerfield)
1 Ravager, 115 pts (Flickerfield)
1 Ravager, 115 pts (Flickerfield)

Total Roster Cost: 2499

Wednesday, August 10, 2011

Ard Boyz Lists - Option 2 Blood Angels "Fountain"

HQ
Reclusiarch in power armor

ELITE
Brother Corbulo

7xAssault Terminators
4xTH/SS, 3xLC/LC
Land Raider
Extra Armor, Multi Melta

TROOPS
10xAssault Marines
2xMelta Gun, 1xPower Fist
Rhino

10xAssault Marines
2xMelta Gun, 1xPower Fist
Rhino

10xDeath Company
1xPower weapon, 1xpower fist
Lemartes(11 total models)

Death Company Dreadnought

FAST ATTACK
5xSpace Marine Bike
2xMelta Gun, 1xPower Fist

HEAVY SUPPORT

Predator
Auto Cannon, Las Cannon Sponsons

Predator
Auto Cannon, Las Cannon Sponsons

Stormraven
TL Multi-Melta, Extra Armor, Locator Beacon

So this is a reactionary list to the scenarios we will see at the Ard Boyz Prelims. 2 of the 3 scenarios will essentially be annihilation so I have chosen a mix of units that will be devastating damage inflicters and hard as hell to kill. I've designated the list "Fountain" in honor of the recently successful "Garden". Garden's HQ's would be a drag in game 3 and I feel a new list was called for. Reno has a tough crowd of hardcore players and getting into Ard Boyz Semi-Finals will not be easy.

The Stormraven and Land Raider combo are an amazing 1, 2 Punch that will sure to leave the enemy reeling if delivered properly. Lemartes and fallen flock to kill any infantry silly enough to be in charge range and the Dread will do his thing as always(fleet, Furious Charge, 5 attacks, WS5, Str10, ignores stun/shaken) and the Terminators can make a mockery of even the heaviest armor squadrons(12 Str9 attacks with re-rolls to hit). throw in a couple of Preds to shoot from range and a couple of rhinos full of troops to hold objectives in game 2 and a bike squadron for fun...you've got yourself the "Fountain".

I don't know which list I will take but the Blood Angels feel better at this point...Hmmph, who knows?...! TILL NEXT TIME.....PLAY WELL, ROLL BETTER!!!

Tuesday, August 9, 2011

Ard Boyz Lists - Option 1 Grey Knights

So here is what I have come up with for a Grey Knight Ard Boyz list...

HQ
Draigo
Coteaz

Elite
10xPurifier
4xpsycannon
rhino

Techmarine
Rad, Blind and Psycho-troke grenades

TROOPS
5xPaladin
1xMCpsycannon, 1xincinerator, 1xwarding stave, 1xMCdaemonhammer, 1xhalberd
Brotherhood Banner

10xGrey Knights
2x psycannon, 1 x daemonhammer, 3xhalberd
rhino

10xGrey Knights
2xpsycannon, 1 x daemonhammer, 3x halberd
rhino

5xwarrior acolyte, 1x mystic
Razorback w/psybolt ammunition

5xwarrior acolyte, 1x mystic
Razorback w/psybolt ammunition

2xcrusader, 2xdeathcult assassin, 1xmystic, 5xdaemonhost
Chimera w/searchlight

HEAVY
Dreadnought 2xTL Autocannon
Psybolt ammuntion

Dreadnought 2xTL Autocannon
Psybolt ammuntion

Dreadnought 2xTL Autocannon
Psybolt ammuntion

So this is a complicated list to explain but I'll touch upon a few things. First things first is Draigo and Grand Strategy and Psychic Communion

Coteaz brings the henchman to the table along with a few tricks of his own but mostly fills out the model count and makes scoring units available, cheap.

The Paladins can deepstrike with the mystics placed forward on the board or drive in the chimera with Draigo

The Purifiers are all purpose(there may be a hammer in there too)

The Dreadnoughts need to kill lots of armor...

The Chimera henchman squad can be very nasty in shooting and CC.

Next I'll post up the Blood Angel list that I will probably end up going with. TILL NEXT TIME....PLAY WELL, ROLL BETTER!!!

Monday, August 8, 2011

Garden List Update. Death Company & Lemartes Completed!!

At long last, the Garden is fully painted. With the completion of Lemartes and the Death Company there is only basing that remains.

This unit is MVP nearly every game and is a nigh unstoppable force. 31 attacks @ WS 5, INI5, STR5 with rerolls to HIT and WOUND, another 4 Power Weapons and 3 more Power Fist attacks...not to mention Lemartes when Fury Unbound attacks 7 times at WS5, INI7, STR6 with rerolls to hit and wound, assuming they charge of course. Feel No Pain and Fearless is a nice touch too.

Rage is a big deal and it does not always go your way but they(Death Company) are worth it. Delivering them accurately is the big challenge, but with big risks come big rewards.

At the last Contest of Champions, Lemartes and company killed 10 Grey Knight Terminators when they were assaulted because of fury unbound and master crafted on Lemartes.




I'll post again when the basing is done on the whole 1850 point army. UNTIL THEN....PLAY WELL, ROLL BETTER!!!

Thursday, August 4, 2011

Ultraraider's DoA Blood Angels / Best Paint Bay Area Open GT

General Oadius thought he would show off this insane army with it's hand painted goodness. you may want to pause a few times to check out the details...

Those are Astorath's legs on Mephiston..Mike says to use oven mitts when dremeling pewter for more than a few seconds, he learned the hard way.

I mentioned in the last blog that Mike/Ultraraider won best paint at the Bay Area Open GT.

Shotdownmind was easily 2nd with a nicely painted/based Demon Army coming in 3rd(although no awards were given). Had I redone the ASM's and had the Army Painter varnish for the Stormraven I could've beat out the Demon...IMO.

General Bass, SdM, Ultraraider and I drank quite a few beers and discussed painting and painting theory...going forward I'll be using some glazing techniques that Mike went over. Good company, good discussion....good beer.


Monday, August 1, 2011

Garden List RESULTS. 5th of 76 competitors at the Bay Area Open GT!!!


So the headline is the news....Garden takes 5th place at the Bay Area Open GT. Congrats to IG James(OVERALL) and Ultraraider(PAINT) for their first place finishes. Thanks to Reece and the ZeroComp guys for putting on an amazing tournament. Thanks to Mike at the Battle Bunker in Antioch for letting us hang out(and for some lucky dice) at an amazing shop Friday and Saturday night. The Wolfbrothers put on a hell of a showing and we even had strong Reno Fantasy presence at the tournament.

So with 7 games in 2 days the competition was feirce. Everyone paid $50 a pop to be there and wanted to get paid back in blood.

Game 1
I faced Grey Knights with 5 psyflemen, Coteaz and 2 squads of assasin/crusader mix in Chimeras. In the end the Psychotroke grenades and assasins mix killed the DC and the psyflemen dreads killed everything else. LOSS

Game 2
I faced an Eldar list with Eldrad, a biked farseer, some warwalkers, fire dragons, rangers and warp spiders. In the End the DC slaughtered the spiders and firedragons. Dante and the Sang Guard got into the backfield and killed everything else. WIN

Game 3
I faced a spam Blood Angel list with 3 preds, 3 baals, 6 razorbacks in 2 variations and a libby. At 5 I would've won..... TIE

Game 4
I faced a Dark Eldar list with the Duke, warriors, hekatrix bloodbrides, venoms, ravagers and one fighter. In the End the DC killed 20 hekatrix bloodbrides and some venoms with hardly a casualty. Dante made a wreck of things behind enemy lines by blasting the fighter up and the Predator could not miss a shot to save it's life. I probably made 30 FNP rolls against the venoms and warriors. WIN

Game 5
I faced a space marine list with a libby, some thunderfire cannons, predators, razorbacks, ironclads, speeders and tactical troops. He killed Mephiston in mid-field shooting and the Blood Angels went insane with vengeance fueled fury. WIN

Game 6
I faced Blood angels again with Mephiston, 2 furioso blood talon dreads, razorbacks, predators and a stormraven. MEGA tight battle ending with my Mephiston making an insane leap, fleet and successful charge to contest objective while an amazingly heroic and solitary sanguinary guard held the enemy side objective, great game. WIN

Game 7
I faced a challenged Dark Eldar player who gave me a huge multi-unit assault with the DC and DC dread out of the Stormraven on my side of the board turn 3. Then to top it off he assaults Mephiston AND the Death Company with Asdrubael Vect and some wyches....well that doesn't go super well for him and Mephiston kills Asrubael while the DC and battle results kill the wyches. WIN

5-1-1 I'll take it. TILL NEXT TIME.....PLAY WELL, ROLL BETTER!!!

Thursday, July 28, 2011

2000pt Wolfbrothers Tournament at Heroes Games & Hobbies Aug 27th


Saturday August 27th at Heroes Games & Hobbies (Sparks, Nv) The Wolfbrothers Club will be hosting and running a 2000pt Warhammer 40k Tournament.

$10 Entry fee that will be returned in Prizes for 1st, 2nd, and 3rd.

This will be no-holds-barred event, no soft scores will be used to determine the winners, but please be courteous to your opponents, the Wolfbrothers, and Heroes Games and Hobbies - and put some paint on those models, 3 colors at least would be appreciated (we want to take pictures you grots.)

Wolfbrothers eat the weak, so dont be a jerk!

18 slots available! Please come out and show your support!

Out of towners are welcome of course, we have plenty of space for folks with sleeping bags, Reno/Sparks is a 24hour town so you will not lack for drink or entertainment.

Call or text 775.997.3268 or email Douglas anytime - panantukanpaladin@hotmail.com

Thanks everyone!


Garden List Update, Final Countdown. STORMRAVEN Completed!!



Oh my frakkin god that Stormraven is a bear....but it's done.

I'm down to the very last unit to paint, Death Company. That's right, only 11 models stand between me and a fully painted Garden List.

Bay Area Open GT here come the WolfBrothers...

I'll try and post a final showcase with the basing done before we head off to California. TILL NEXT TIME.....PLAY WELL, ROLL BETTER!!

Tuesday, July 26, 2011

Tau make some people upset.

Hey everyone! It's Makooma. I know you don't know me yet but let me introduce myself. I am the best Warhammer 40k player to ever live. Don’t believe me? Well here is some evidence: I have never lost a game of 40k. How was that? There may have been times when according to the rules I "lost" but really I threw the game to keep my friends from giving up on the hobby. I am just an awesome guy like that. I want to show you all some of my exploits. Here is a couple of battle reports from the "Great escape games" Contest of Champions. I use my poor little Tau to Tie a game (secondary objectives don't count) and win two others. I did not get first place because of my failure to secure secondary objectives in the first round and because of a ridiculous rule called "Comp score". I will talk more about "Comp" later on. Please enjoy the battle reports and if you feel the need to test my claim of best Warhammer 40k player in the world then just get in your car and drive to Roseville California. I will be happy to beat you. (or voluntarily throw the game if I am in the mood) Just remember even if you win, it is because I let you.



http://www.youtube.com/watch?v=cnF1Z40Qa_M

http://www.youtube.com/watch?v=745a5J79Jtw

Garden List Update, Final Countdown. Rhino Completed!



So this is the final countdown for the Bay Area Open GT. I have completed yet another major piece of the list, the Assault Marine Rhino. I'm down to the Stormraven and 11 Death Company in 4 days. Wish me luck! TILL NEXT TIME....PLAY WELL, ROLL BETTER!!!

Sunday, July 24, 2011

Garden List Update! Predator Completed.




Yet another piece of the Garden List is now fully painted. Feast your eyes on the Auto Cannon, Las Cannon sponson Predator. It's a great can opener and sometimes it even contests an objective. I need to paint a rhino, stormraven and 11 death company by Friday night. 7 games in 2 days is going to be epic.

UNTIL NEXT TIME.....PLAY WELL, ROLL BETTER!!!

Sunday, July 17, 2011

Garden List Update. Lord Commander Dante Completed!





So here he is....the oldest living space marine in the Imperium, Lord Commander Dante. He is the very tip of the Emperor's spear and the heart of the "Garden List".

Pretty happy with the painting. Hope you guys like too! TILL NEXT TIME....PLAY WELL, ROLL BETTER!!!

Friday, July 15, 2011

Shoutouts and Spotlights


Welcome, Makooma et all...

Garden List Update! Sanguinary Guard Completed




I promised to keep you updated on the completed units for the Garden List, so here is a big one.

Completion took about 3 days and I'm pretty happy with the end result. I have 12 mini's and 3 vehicles to go by July 29th. Wish me luck! TILL NEXT TIME....PLAY WELL, ROLL BETTER!!

Tuesday, July 12, 2011

WIP: Imperial Guard


Imperial Guard Project (WIP)

Garden List Update - Death Co. Dread Painting Completed!!





"Nayef the Destroyer" awakens to find himself enclosed within a sarcophagus and his new Terminator Armor.

"Nayef" earned his paint job by sending a great many enemy vehicles and infantry to their demise.

So stay tuned for more of the "Garden" units being completed. TILL THEN...PLAY WELL, ROLL BETTER!!!

Friday, July 1, 2011

Oadius vs Temba 1850pt VIDEO BATTLE REPORT


General Oadius throws the Garden List around with General Temba and his Dark Eldar...

1850pt Bay Area Open GT prep...