Saturday, January 24, 2015

With an arrow and bow and some seeds left to sow, We are staking our claim...

The Wolfbrothers had a great 2014 and have only MURDER and GLORY on the mind for 2015...
Our pack was well represented at the 2nd Twin Linked Grand Tournament, HOWL!!!

The MURDER FACTORY operated at a superhuman level...
Not just Armies on top of Armies, but Collections on top of Collections were bought and sold, built and painted. Some we just melted down as sacred offerings to the Great Ancestor Wolf Totem.

Demon Screamerstar, ring ding ding ding la ding ding ding ding!

Chaos Space Marines
sDm Hellbrute!
sDm Basilisk!
Brother-That-Shall-Not-Be-Named Thousand Sons
Flesh Tearers!

The Original Wolfbrother Army!

sDm LoganWing!
sDm Dark Angels!

sDm Imperial Knights!

MurDAR Tau Allies!

The Murder Fleet
 ...sold.. to an American!
Huge modeling projects...
La Jiggy Jar Jar Doo!

The MurDAR!!!
Thanks for the Great Times, The Murder on the tabletops, and the Endless, Immortal Brotherhood of the WOLFBROTHER LEGION!
Death To The Enemies Of The WOLFBROTHERS!

Wednesday, November 26, 2014








Tuesday, September 9, 2014

What you think I sold 'em all?

"Lets go murder Murder, Brother."

The Second Annual Twin Linked Grand Tournament is nearly upon us.

The Twin Linked Tournament Series is simply the funnest, most hardcore, most well run tournament(s) we have attended, Ever. Its got basically all the things we love the most - intense Murder on the tabletops, and seriously brutal 40k competition. Its organized, easy going, and run at the highest level of professionalism possible.

This is how I remember my first Twin Linked Event:

All the players hanging out in the main room, checking out each others armies, teams, and possible match ups. The Wolfbrothers stalking through the crowd talking smack, their shiny halos bestowed personally by the Emperor of Mankind himself - glorious in all ways. 

Suddenly Mark enters the room. The crowd is immediately silenced by his presence and he pauses significantly to look us over, reaching into each man's soul though our eyes. He ripped off his shirt and flexed, then jumped explosively and kicked out the highest lightbulb in the room, landing gracefully and ready to kill. All but The Wolfbrothers seemed intimidated. Then he spoke in a booming, beautiful voice:

See here all of you filth - I am in charge of this motherfucker, you will all do as I say, and if any of you complain in any manner you will be instantly killed without mercy. You there  - (he motioned to one of the Jirus) - is this your warlord? - Without any hesitation for a response he snatched up the custom scratch built model with custom sculpted base and then immediately smashed it into a billion pieces on the concrete floor. - That is not your Warlord anymore! Your warlord and everyone else's warlord has just died a horrible, humiliating death and is immediately removed from the tournament! Bess was shocked and appalled and responded, "Hod.." - before he could finish his sophisticated speech, he was decapitated by a swift and unseeable kick from Mark. - Anyone else have any  questions? Now get to the Murder you slime, get to the fucking Murder."

It was amazing in all ways. We cant wait for this years Final Event, the Grand Tournament. The chance to defend Our Titles in fantastic MURDER and GLORY on the tabletops.

Last year we had the greatest fun stomping face on... everyone. We know this time around the tabletop war will be exponentially more intense, and that you are out for our destruction in a worse way than ever before.

Just how we want you - worked up, intense, Brutal and Murderous - Serious in your quest for our defeat. We want you to fight your best and meanest and to defeat us through awesome hardwork and skill. We want to be bested by the ultimate opponent. We want that GLORY. We breath it like air! We will fight you with the very best and everything we have. We are always eager and ready for the truth of battle! The Wolfbrothers are on the Hunt, and You Are Next.

So wheres all the Madd Rappers at?

Tuesday, June 10, 2014

Can't You Taste This Gold?

Two weeks ago the Expert Hat clan of Martinez, Ca. declared the new game out of the box as, "stupid, broken, and unfun." They pasted their list of Houserules and Limitations meant to curb players from getting into "bad habits" of playing a "certain way" all over the internets. They declared all dissenters crazy heretics and told us to go do it ourselves. After a ultra-scientific weekend poll they have now offered to take our money to watch them eat their hats: today they announced their flagship event will be held without almost any of the changes and limitations that were required and urgent just a few days earlier. 

What happened? They were literally shouting about how busted the game was. They are Experts and had completed exhaustive testing. Were they wrong? Did new variables appear? Did they just suddenly wake up and come to their senses out of the blue? Are they just following what almost all TOs all over the world are doing and selling it to us like its their bright idea? 

We will have to see what they do exactly with the ITC FAQ, as it has been a source of hidden and last minute Houserules and Limitations in the past. At this point in time they have almost changed their tune entirely, now its about the community' voice being heard and embraced. Its pure hilarity to see the Expert Hats figure out that we should play the game a little before we go about fucking it all up. 

Whats really going on here is the same old ultimate motivator - cold hard cash. I guess if you tell enough people if they don't like it then go somewhere else - they just might. Will there be Redbull girls and walls full of vendors at this event like the First BAO or just a tiny almost non existent selection like the LVO? What exactly are we purchasing this time around, a hardcore 40k Championship event or a fleeced pseudo convention/paint competition?

We are just seeing the results of the first skirmish for 7th Edition. Dont let up now 40k enthusiasts - keep stockpiling the hotsauce: there is a lot of not-so-tasty cranial apparel to be eaten out there.

Thursday, May 29, 2014

"The Hurrah"

Six days after the drop of the New Rulebook the Expert Hats have a whopping 12 games in, a couple battle reports, and hundred paragraphs telling us that the game is a Trainwreck and NEEDS immediate Expert Hat intervention to cobble together something that might resemble a tabletop war game. Blatantly they tell us that we don't even need to read their explanation, just know that they have put in the time and hard work to figure out just the right set of House rules and Limitations required to play the game correctly. In one seven-hour battle report they illustrated just how convoluted the rulebook is, how obviously broken the demon factory list is, and how unfair and unfun and just plain "stupid" the Maelstorm missions are. These guys sure are ultra scientific, how can we not appreciate their Exhaustive study. 

It all for show, a drama: we are being put together.

They tell us that "casual players" attend "grand tournaments" because they just want to get out of the house and have a go at a new, varied opponents. That these so-called casual players make up the bulk of Generals at such events, and that the House Rules and Limitations are NEEDED to provide an environment of "fun" variety. They say that these players don't want to win, but want to at least have the perception that winning is possible

They want us to believe that their Houserules both fix the game AND don't impact the game enough to change it into something else entirely. Just like a demon factory being so over powered that it cant win a Maelstorm mission Because the missions are broken. Never mind that they brought a list to a game that they knew before hand would have issues getting to objectives across the board. A complete charade designed to convince the mark (the rest of us) that their changes are absolutely necessary, and urgently needed. 

In just twelve games they have decided that the entire ruleset requires a huge amount of House rules and Limitations to meet all of these Obvious Requirements. The very same folks that have thrown out Relic and The Scouring just to turn around and complain about Flyer Lists. The very same folks that implemented the 2++ nerf and then at their very event explained that the top-eight lists proved that their Houserules did not impact the metagame, that it was purely to make sure that casual players had the mental perception that deathstars had been handled somehow. 

Its garbage on top of complete garbage delivered with a straight face like true professionals.

They want us to pay them to attend their Limited-40k Event so that we don't have to suffer the horribleness of a true 40k Unlimited Grand Tournament. They have spent more time writing articles about how Obviously Broken the entire game is then they have playing it, but they have the badass cranial apparel, so they are Obviously Correct. Tournaments and competitive events that you pay to attend and travel to are for the casual player after all, and the Expert Hats shoulder a massive responsibility.

There is no need to put in the hardwork necessary to defeat the demon factory. There is no need to build a list capable of winning Maelstorm missions. There is no need to even consider Altar of War missions even though they came hand in hand with the Super Heavies and Lords of War. They have done it all for us, they have fixed the game with timely set of House rules and Limitations to the rescue! If you dont agree then you are a stupid crazy heretic.

A classic con going just as planned. Provide an urgent need - unthinkable train wreck Heresy, and a chance at a big payoff - fun and trophies for all. 

Tuesday, May 27, 2014

WARNING: Your Grandmother may be reading your FaceBook right this moment!!!

The way we are going to do this right is by first rejecting the Expert Hat's insistence that they are the arbiters of How 40k should work on the tabletop. 

What has been going on is that the self appointed experts communicate intimately with each other, then they decide collectively on how most stuff will be done, and then they feed it to us in long articles, sometimes with graphs and charts and ultra-scientific polling. They make long winded explanations about why they are an Expert and so that justifies and canonizes their Opinion as Fact. They have done it consistently over the last two years and now have so much momentum they don't even believe they owe us explanations or justifications anymore - if someone disagrees they just declare it as uneducated inexperienced Heresy. 
We don't have a problem with forging a narrative or making up your own rules as you go. As champions of The Rulebook we would be hypocrites if we did, as The Rulebook tells you do do just as much. Its how they package themselves and their product and related products, the ridiculous reasoning and justifications or lack thereof, the lack of transparency and influence on how rules changes and limitations are enacted, the falseness behind their claim that they are just doing what We are asking them to do, and the dishonesty about the business side of thing - that their business-model includes making a buck from us. 

We want to throw out the layers of complication added by so-called Experts over the last two years. All of their assumptions and grandeur of experience doesn't hold much water anymore because they have squandered our confidence. In many ways we never even played 6e. They threw out whole sections of the game, hated their own metagame, and then were forced to make rules changes - we went straight to 6.1 and ended up with 6.4.23. The Expert Hats acted too quickly in the past with too little research and too much salesmanship and we let them.  We want to start at the beginning, the baseline, the Rulebook - Actually play the New Game

Choosing Your Army, The Most Important Rule and Preparing For Battle

The game already has a natural hierarchy with a huge variety of army-tools and competitive scenarios. Fundamentally we want to play the game as intended from list building to tabletop deployment to tactical and strategic decision making and gamesmanship.

 1st -No Composition Limits. Bring what you want to play, and play to win. 

2nd - Roll-off. If there is any type of problem, roll it off and keep playing.

3rd - Play the missions and victory conditions: Roll-off, the winner selects either Eternal War or Maelstorm of War mission table and rolls a mission to play. If either army contains a Lord of War, then the winner of the mission selection roll-off could also choose to roll a mission from the Altar Of War mission table.

There is no time for Peace. No Respite. No Forgiveness. There is Only War!

Lets play 40k! Lets MURDER and DESTROY each other on the tabletops with no Mercy!  Lets make only the smallest changes necessary, and only when they are actually necessary. Something we can only discover by taking off the gloves and going at it as intended in the Grim Darkess of the Far Future

Lets reject silly excuses, false expertise and loudness as reasons to modify... anything. Lets go actually find out whats out there in the Warp for ourselves and stop blindly following around the guys with the coolest or most expensive Hats. Lets demand that we actually be treated like a community and not a mob of idiots.